Call of Duty mods
Lately in my spare time, I've been working on something a bit different. Instead of the normal PHP or Python adventures, I've been working with a game language for Call of Duty. It's structured somewhat like C++ but there's quite a few differences. I won't get into them now, but perhaps at a later date I'll post my findings on the language itself, somewhat of a tutorial of sorts. Anyway, I've been working with this language to create my own mod for the game.
Why do I want to do this, you may ask? It's for a few reasons, but mainly because I'm curious and picky. I can't find a mod out there that does everything I like. Out of the mods I can find, I can't find one that works without modification and is easy to add on to. I'm modeling my code closely after another mod that I've downloaded and like, but I'm rebuilding the code, hopefully fixing a few flaws and problems I've seen and ran into with the other mod. I'm also taking things from another mod I like that will add features that aren't in the mod I'm modeling mine after.
I haven't got much done so far, but I'm hoping sometime this week I'll have some actual code that can be tested on my server. I'm going to have quite a few features in it, like the ability to maintain a crouch only server (this means that there is no standing and running, you must remain crouched), user punishment methods, bash only (weapon melee only attack), weapon damage modifiers, weather effects, and lots of other things. I'll make another post explaining more, it's pretty interesting stuff though. Until next time...